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August 22, 2011: Confirmed last print run of Hangman SG: For those who haven't purchased Hangman SG, this will be your last chance from us. While we're proud to have had our first game hit over 75 sales, we'll be focusing our efforts strictly to Affinity:Sorrow and other games. For you Mega Drive owners, the Sega Genesis version will also work in the Mega Drives. The only difference between the 2 versions is the labels.
Thank you all for your support!
August 15, 2011: New video, more Hangman SG stocked:
Also, a new video for Affinity:Sorrow (about 2 weeks over due for the news) is available. If you haven't subscribed to the youtube channel, you may have missed the upload. Here it is, in all it's glory:
July 4, 2011: First public game play footage revealed:
Main characters will have portraits in during dialog, while other various NPC's will not. Battle scenes will have animations to them (as seen by the torches on the wall), though they will be subtle in nature so they don't distract the player from the battle. You also see a few methods for screen changes and scrolling, and more will surface later on as well until we feel that we've got it just right for transitions.
Some things you may notice that should be of no concern to anyone:
We hope you enjoy the update(s)!
May 23, 2011: Airwalk Studios Store is now open:
May 22, 2011: A delay for Airwalk Studios & Affinity:Sorrow news:
This doesn't mean that work will be halted on Affinity:Sorrow in the slightest degree. Progress will be continued as normal, but the
updates, both website and Affinity:Sorrow related, will be slow for the upcoming days/weeks. In the mean time, you're more than welcome to
join our forums, as well as SegaAge or
Digital Press.
May 14, 2011: A little update:
Subscribe to us on Youtube!
April 21, 2011: IRC Chat and a Sneak Peak:
Server: irc.synirc.net
Right now we're experimenting with different web based IRC clients, but in the mean time, you can use your favorite IRC chat client, or mIRC. Some, if not all, of the team
will be in the chat next Friday night, April 29, 2011, to answer any questions and discuss some of the game.
Now onto the progress of Affinity:Sorrow. The engines have started to be created, the maps are being created, so we decided to give you a sneak peak.
April 9, 2011: Website Overhaul
All of the major content has been moved over to the new site (or at least the content that gets all the traffic). The links that are currently not functional are Products, Store, Services, Contact, and About. A majority of these sections
need to be ironed out before being made public, so stay tuned. They will be added very soon as soon as some details get ironed out. In the mean time, go register for the forums and start bringing
this community to life.
Thanks,
April 8, 2011: Affinity:Sorrow
Excerpt from Nex's Journal:
April 8, 2011: Affinity:Draw |
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